AbstractAnalogAction |
The base class for LogixNG AnalogActions
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AbstractDigitalAction |
The base class for LogixNG Actions
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AbstractDigitalBooleanAction |
The base class for LogixNG Boolean Actions
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AbstractStringAction |
The base class for LogixNG AnalogActions
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ActionAtomicBoolean |
This action sets the value of an AtomicBoolean.
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ActionAudio |
This action controls an audio object.
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ActionBlock |
This action triggers a block.
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ActionClock |
This action provides the ability to set the fast clock time and start and stop the fast clock.
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ActionClockRate |
This action provides the ability to set the fast clock speed.
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ActionCreateBeansFromTable |
This action listens on some beans and runs the ConditionalNG on property change.
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ActionDispatcher |
This action triggers a Dispather ActiveTrain.
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ActionEntryExit |
This action triggers a entryExit.
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ActionFindTableRowOrColumn |
This action finds a table row or column.
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ActionLight |
This action sets the state of a light.
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ActionLightIntensity |
Runs an engine.
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ActionListenOnBeans |
This action listens on some beans and runs the ConditionalNG on property change.
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ActionListenOnBeans.NamedBeanReference |
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ActionListenOnBeansLocalVariable |
This action listens on some beans and runs the ConditionalNG on property change.
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ActionListenOnBeansTable |
This action listens on some beans and runs the ConditionalNG on property change.
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ActionLocalVariable |
This action sets the value of a local variable.
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ActionMemory |
This action sets the value of a memory.
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ActionOBlock |
This action triggers an OBlock.
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ActionPower |
This action turns power on or off.
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ActionReporter |
This action triggers a reporter.
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ActionRequestUpdateAllSensors |
Sets all engine slots to status common
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ActionRequestUpdateOfSensor |
This action requests an update from the layout of the state of a sensor.
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ActionScript |
Executes a script.
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ActionSensor |
This action sets the state of a sensor.
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ActionSetReporter |
This action sets the current report of a Reporter.
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ActionShutDownTask |
Executes a digital action delayed.
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ActionSignalHead |
Evaluates the state of a SignalHead.
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ActionSignalMast |
Evaluates the state of a SignalMast.
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ActionSound |
Plays a sound.
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ActionTable |
This action sets a cell value of a LogixNG table.
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ActionThrottle |
Runs an engine.
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ActionThrottleFunction |
Sets a function on a throttle
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ActionTimer |
Executes an action after some time.
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ActionTimer.ActionData |
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ActionTurnout |
This action sets the state of a turnout.
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ActionTurnoutLock |
This action sets the lock of a turnout.
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ActionWarrant |
This action triggers a warrant.
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AnalogActionLightIntensity |
Sets the light intensity.
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AnalogActionMemory |
Sets a Memory.
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AnalogFactory |
The factory for AnalogAction classes.
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AnalogMany |
Execute many Actions in a specific order.
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Break |
Returns from a Module or a ConditionalNG.
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Bundle |
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Continue |
Returns from a Module or a ConditionalNG.
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DigitalBooleanFactory |
The factory for DigitalAction classes.
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DigitalBooleanLogixAction |
Executes an action depending on the parameter.
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DigitalBooleanMany |
Execute many Actions in a specific order.
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DigitalCallModule |
This action executes a module.
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DigitalFactory |
The factory for DigitalAction classes.
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DigitalFormula |
This action evaluates the formula.
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DigitalFormula.ExpressionEntry |
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DigitalFormula.SocketData |
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DigitalMany |
Execute many Actions in a specific order.
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DoAnalogAction |
Executes an analog action with the result of an analog expression.
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DoStringAction |
Executes an string action with the result of an string expression.
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EnableLogix |
This action enables/disables a Logix.
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EnableLogixNG |
This action enables/disables a LogixNG.
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Error |
Returns from a Module or a ConditionalNG.
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ExecuteAction |
Executes a digital action.
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ExecuteDelayed |
Executes a digital action delayed.
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Exit |
Returns from a Module or a ConditionalNG.
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For |
Executes an action when the expression is True.
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ForEach |
Executes an action when the expression is True.
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IfThenElse |
Executes an action when the expression is True.
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JsonDecode |
This action decodes a Json string to a JsonNode.
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LogData |
This action logs some data.
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LogData.Data |
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Logix |
Emulates Logix.
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LogLocalVariables |
This action prints the local variables to the log.
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ProgramOnMain |
Program a CV on main.
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Return |
Returns from a Module or a ConditionalNG.
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RunOnce |
Executes an action only one time.
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Sequence |
Executes actions in a sequence.
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ShowDialog |
This action show a dialog.
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ShowDialog.Data |
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ShutdownComputer |
This action sets the state of a turnout.
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SimulateTurnoutFeedback |
Simulates turnout feedback.
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StringActionMemory |
Sets a Memory.
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StringActionStringIO |
Sets a StringIO.
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StringFactory |
The factory for StringAction classes.
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StringMany |
Execute many Actions in a specific order.
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TableForEach |
Executes an action when the expression is True.
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Timeout |
Executes an action when the expression is True.
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TriggerRoute |
This action triggers a route.
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WebBrowser |
Executes an string action with the result of an string expression.
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WebRequest |
This action sends a web request.
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WebRequest.Parameter |
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